﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;

namespace MGGameWS
{
    [DataContract]
    internal class GameMessageList
    {

        [DataMember]
        internal string gameName = string.Empty;
        [DataMember]
        internal string gameNumber = string.Empty;
        [DataMember]
        internal string assignmentId = string.Empty;
        [DataMember]
        internal GameMessage[] messages;
    }
}